Manor Primary School

Design Technology

Design is thinking made visible 

- Soul Bass

Intent

As designers we do not just stop at our curiosity of how things work but instead look at how we can think creatively to problem solve and make products even better.

At Manor Primary School we have an understanding of the diversity of the world and the importance of exposing our children to a wide range of products that can inspire their curiosity and creativity, as well as the thought-processes involved in creating such products.

Through this exposure, children take on the role of developer, evaluator and that of a critique, exploring how products can be developed or adapted for different users as well as creating and testing prototypes to give purpose to projects.

Children need a hands on approach that also gives access to other areas of the curriculum such as Mathematics, Science, Engineering, Computing and Art.

Skills and techniques developed through Design and Technology are of great importance in our ever changing technological world to ensure that children are equipped for the next stages in their lives.

Implementation

The aims of the Design and Technology curriculum will be achieved by:

  • Developing practical, creative and technical skills needed to take part in an increasingly technological world.
  • Building and applying a knowledge, understanding and skills in order to design and make high quality products.
  • Testing and evaluating ideas in order to improve own and others products.
  • Understanding and using principles of nutrition and using these to learn how to cook.

Impact

We will measure impact of this through:

  • Monitoring of the curriculum
  • Book/planning scrutinies
  • Learning walks
  • End of unit assessments
  • End of year assessments

 Our Curriculum 

Knowledge Progression